Showing posts with label 28 Days Later. Show all posts
Showing posts with label 28 Days Later. Show all posts

Monday, December 8, 2014

People Killing People: 28 Days Later and the New Zombie

The first "modern" (post-2000) zombie film that we covered in class this year was Danny Boyle's 28 Days Later. For this film, I wanted the class to investigate how these zombies differ from the ones we saw in Night of the Living Dead and Dawn of the Dead, and explore what those differences might have to say about our culture. Here is the assignment (my model blog entry follows right after):

This week we will be watching Danny Boyle's 2002 film, 28 Days Later (NOT the sequel, 28 Weeks Later). One of the more interesting things about this movie is the way that it dramatically reimagines the zombie figure. It challenges, in some very overt ways (and some more subtle ones) the rules and conventions that we have become accustomed to in zombie fictions. For this blog, I want you to identify a few of the ways that these "zombies" differ from the ones we've seen in Romero's films. I would rather you pick the one or two differences that most interest you and focus on them, as opposed to attempting to catalog every way that these zombies are different and new. Once you have explored these differences, I want you to make an argument about what this shift in the presentation of the zombie indicates about our culture. Why did the zombie have to change to fit our current sensibilities? What does this new zombie say about us?

In 1968, George Romero presented us with a new vision of horror: the zombie. For almost 35 years, his presentation of the zombie was the standard, some slight deviations aside (“Braaaains!”). The 2002 release of 28 Days Later changed all of that. Indeed, in many ways, Danny Boyle’s new iteration of the zombie acts as an update of sorts, a reimagining of the creature to suit the shifting sensibilities of modern audiences.

At its core, the Romero zombie is a slow-moving, mindless, reanimated corpse that craves human flesh and multiplies by killing its victims, and can only be stopped by a direct attack on its brain. There are a few other traits from Romero’s films that have fallen away in other representations – rudimentary tool use, a fear of fire, eating crickets, etc. – but the traditions that have loosely been followed for over three decades are based on those characteristics explicitly outlined by the “experts” on the news in Night and Dawn.
The “zombies” we encounter in 28 Days Later are decidedly different. Perhaps unsurprisingly, they are never identified as “zombies” in the film. These creatures, though in many important ways zombie-like, are never identified as such by the characters in the film. Instead, they are referred to as “the infected.” Unlike in Apocalypse Z, however, where this term is also used (perhaps a little more euphemistically) to describe the monsters that have caused the fall of civilization, here the term is used literally. Whether it is the doctor at the beginning of the film explaining what has been done to the chimps, or Selena giving Jim the worst while-you-were-sleeping talk ever, when viewers are told that what caused this outbreak “was a virus, an infection,” it is meant quite literally (19:44). These “zombies” are not reanimated corpses, they are infected humans. Which is to say, they aren’t dead, they just live differently. Very differently. But they’re still just… people. In 28 Days Later, Danny Boyle confronts his viewers with monsters, infected and not, that are stunning in their very humanity. Although the infected are quite different from those not afflicted by the virus - they cannot communicate, they are basically mindless, are wildly contagious, and multiply at an alarming rate – they might be most frightening in their awful similarities.






In another interesting departure from the conventions established by Romero, the “zombies” of 28 Days Later aren’t much more difficult to kill than an uninfected person. I mean, the infected the zombie figure clearly doesn’t react to pain the same way that people do; even engulfed in flames, they will continue their single minded pursuit of human destruction. They aren’t indestructible, though, and trauma to the brain is hardly the only way to dispatch them. Being riddled with bullets (1:04:19) or hacked up with a machete (28:17) is no less fatal to an infected person than it would be to anyone else. They can be burned, starved, or blown apart by claymores. Their tolerance for pain is higher, sure, even much higher, but there is nothing at all supernatural about these beings. Nothing more than sick, deranged people, these “zombies” are alive like us and die like we die.








Shifting the zombie figure from the nearly invulnerable risen-dead to simply "the infected," living people who have contracted an aggressively contagious virus, reflects what I believe is a growing skepticism of the supernatural at the time. Following the real life horror of 9-11, the world had less and less patience for paranormal ghouls and goblins. An audience that watched thousands of people die in a terrorist attack broadcast live on national TV didn’t need their dead to walk; their living were plenty frightening as is. In 1968, Romero frightened us not by making zombies believable, but by depicting realistic reactions to inconceivable, indeed impossible, events. The interpersonal conflict and the societal collapse of Night of the Living Dead could not but resonate at a time of so much social unrest and upheaval. Boyle is doing something else entirely. While Boyle’s film certainly speaks to a similarly pervasive cultural anxiety and uncertainty, his zombie is perhaps most horrifying because it obeys the laws of the universe as we know them. Doctors do experiment by creating new viruses and diseases. Viruses do mutate, often at an alarming rate. Our world is a very frightening and violent place. When Major West tells his assembled dinner party that what he’s seen in the four weeks since infection is simply “people killing people,” much like they always have, and asserts that this “puts us in a state of normality, right now,” he isn’t just talking about the world within the film; he’s pointing an accusatory finger at our reality as well (1:13:36). This, or something like it, could actually happen. It is this horrible, horrible plausibility that has allowed the zombie to re-take its place as our worst nightmare and preeminent monster.

Thursday, October 2, 2014

Canon Update (10/2/14)

Lit:

    Short Fiction-
Dead Inside Do Not Enter: Notes From the Zombie Apocalypse, by Lost Zombies

            Realistically, this could have just as easily gone under an “Other” heading as “Short Fiction.” It certainly isn’t a short story in the way we typically think of them. In fact, it’s barely a story at all. Unless you count all of the blanks that you are asked to fill in on your own. What it is, however, is amazing. And unsettling. And heart-breaking. And terrifying.

I was tempted to label this book an epistolary novella, but I felt like that would really have been stretching each term towards its breaking point. It’s probably more like a scrapbook than anything. When the world is ending, what type of messages would we send? What would our last words look like as our culture failed? Instead of letters, the book is made up of a series of notes, written on all manner of scraps and fragments – notebook paper, birthday cards, lotto tickets, matchbooks, torn cardboard, whatever – that were ostensibly “discovered in a backpack […] in Northern California” following a zombie outbreak (Editor’s Notes). This collection of found correspondence is so pitch-perfect authentic in its depiction of the pettiness, humor, ignorance, and panic that would define our final moments that it hurts. The notes don't seem to be linked or arranged in any discernible way, and there is no real indication that the writers of any of them ever knew or met one another. However, what it lacks in narrative structure, Dead Inside more than makes up for in gut-punch effectiveness. Some of the letters are just close-the-book-and-sit-there-until-you-get-over-it awful. And almost never in a gruesome or gory way. This is horror at its most cerebral, because it makes you do most of the work. You have to buy this book (paperback, there are apparently formatting issues with the Kindle version).



Film:
Dead 28 Days Later, written by Alex Garland, directed by Danny Boyle

            Holy shit I love this movie. As important as the Resident Evil franchise was in re-introducing zombies to the popular consciousness, 28 Days Later stands alone as patient zero of the zombie renaissance. After a decade of Scream and I Know What You Did Last Summer movies, Boyle reminded us that horror could be smart. And following years of camp and exploitation - think Dead Alive and The Dead Next Door - he sure as shit showed us that zombies movies could still be scary again. 

Of course, Boyle certainly played with the form a bit to do so. For one thing, the film gives us our first look at fast zombies. I can almost hear the purists cringing, so let's get that out of the way. There is no shortage of people that don't consider 28 Days Later a zombie film - these "zombies" aren't dead or even undead (un-dead undead?), they don't seem to eat flesh, head-shots are not required to kill them, and they run for F's sake. All of that is perfectly true. And though I might find arguments against the zombie-ness of "the infected" compelling, this is without question a zombie movie. All of the hallmarks are there: contagion, ever increasing hordes of lethal beings, societal collapse, a band of survivors, even a weirdly well-lit shopping spree. Although the tweaks pull these creatures a little bit away from traditional zombie lore, these differences are instrumental in resituating the zombie as horrific to our current sensibilities. In the age of 24 hour news coverage and high-speed (hyper speed?) digital communication, slow, shambling zombies are a tougher sell as a terrifying force of (un)nature (one of the most impressive things about The Walking Dead is that it manages to convincingly present the slow-moving "walkers" as truly horrific). The now and right now generations need their zombies to move

Similarly, shifting the monster from risen dead to "the infected" reflects what I believe is a growing skepticism of the supernatural. Following the real life horrors of 9-11, the world had less and less patience for ghouls and goblins. We wanted our monsters to be real. Where Romero scared us with the zombie not by making us believe it, but by depicting realistic reactions to inconceivable, indeed impossible, events, the Boyle zombie horrifies us because it obeys the laws of the universe as we know them. This, or something like it, could actually happen. There is a horrible horrible plausibility here that has allowed the zombie to re-take its place as our worst nightmare and preeminent monster.